WebGL around the net, 24 February 2011

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6 Responses to “WebGL around the net, 24 February 2011”

  1. Owen Densmore says:

    Have you checked out the various matrix/vector packages and settled on one you like? I know you used sylvester and glutils in your tutorials, but it would be useful to keep up with the latest developments.

    I’m leaning towards glMatrix (http://goo.gl/rFirH) simply because it seems to be most recent and maintained.

  2. giles says:

    Hi Owen,

    It’s funny you should ask that — yesterday and the day before I ported the GitHub version of the tutorials over to glMatrix. I’ll rework the tutorials here on the blog sometime over the weekend.

    Next step is to switch to using requestAnimationFrame.

    Cheers,

    Giles

  3. giles says:

    and that’s done. All of the tutorials now use glMatrix and requestAnimationFrame.

  4. Omiod says:

    Thanks giles! PhiloGL was so inspiring that I couldn’t not try it.
    Here is the “alpha” version of a game I’m building with it: http://www.omiod.com/games/fastkat_gl/alpha/ (that is the improvement over another mini-game I made with three.js )

  5. [...] peuvent être trouvées ici : Demo Repository ainsi que sur l’excellent blog sur le sujet learningwebgl.com – WebGL around the net. J’ai eu quelques problèmes avec mon Firefox (qui commence à dater un peu) par contre il [...]

  6. giles says:

    @Omiod — hey wow, that’s cool, sorry for missing it last week!

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