Posts Tagged ‘Three.js’

WebGL around the net, 20 November 2014

This week in WebGL: the latest MMO, Tesla gear, and… pest control?!

Microsoft’s John Shewchuck talks about building a massively-multiplayer game Age of Ascents on WebGL and Azure.
Verold Studio was used to create a 3D visualization for Tesla’s new antenna system created by components manufacture Premo, presented at the Electronica 2014 trade show.
Canadian retailer Pest No Problem [...]

WebGL around the net, 6 February 2014

WebGL is cranking in first weeks of 2014! Trillions of Legos, great presentations and face-melting demos.

Trillions of Lego bricks meet the world wide web in Build with Chrome: buildwithchrome.com.
Here is some more wonderful fallout from our WebGL takeover of SFHTML5:

The videos from the main presentations and panel QA are up on YouTube: http://www.youtube.com/playlist?list=PLOU2XLYxmsIKp2fK2_JnYd08i3HEsL3nF
One of the [...]

WebGL around the net, 24 Sep 2013

New this week: tools, apps, movie trailers… and the first release of WebGL 2.0!

Last week the Khronos Group released the first editor’s draft of the WebGL 2.0 Specification. WebGL 2.0 will bring the standard up to the capabilities of OpenGL ES 3.0, including the promotion of several widely-used WebGL extensions such as multiple render targets. [...]

WebGL around the net, 19 Aug 2013

Getting back to our regularly scheduled roundup now that summer is almost over…

Dart programmers will be pleased to know that John McDole has ported the WebGL Lessons to the Dart Language!
Lindsay Kay has released another SceneJS update, featuring plugins, fog effects, and regular expression-based scene graph operations.
Strange Attractors are everywhere this week, with awesome demos by Felix [...]

WebGL around the net, 1 Aug 2013

This week in WebGL: more from SIGGRAPH, and WebGL running on Window tablets!

WebGL is running on the Windows 8.1 preview versions for Windows tablets. If you have a Surface RT or Surface Pro you can get the preview version and try it out. Here is a video of our very own Giles Thomas running the [...]

WebGL around the net, 20 June 2013

This week in WebGL features an open 3D printing platform, great game content and experiments in audio process and terrain generation.

WebGL and 3D printing continues to be the Reese’s Cup of interactive graphics (” ♫ two great tastes that go great together! ♪”). Mixee Labs just announced a platform for designers to create customizable products and sell [...]

WebGL around the net, 18 April 2013

Not much “news” per se this week (no formal announcements), but there has been a lot of interesting activity, including new applications, tools, demos, articles and how-to’s.

This one’s from a few weeks back, but significant news: RuneScape 3 was built with HTML5 and WebGL!
I was pretty impressed with PhotoGL, a WebGL image editing program created by [...]

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