Posts Tagged ‘PlayCanvas’

2014: The Year in Review

A year ago, at a biggest-ever, record-breaking HTML5 Meetup in San Francisco all about WebGL, I predicted we were a tipping point; I think I was right. Let’s take a look at 2014, a banner year for 3D on the web!
A Year of Great Content
John Cale and Liam Young’s City of Drones brought together experiments in music and [...]

WebGL around the net, 10 June 2014

Open source gaming, terrain generators and music visualization lead this week’s WebGL headlines.

TOP STORY: PlayCanvas is now open source! This is an excellent game engine and great tool set. Go forth and make great games, people!
Isaac Sukin, author of  a book on game development with Three.js, has written a terrain generation engine for use with Three.js. [...]

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