Posts Tagged ‘MaxScript’

WebGL around the net, 1 Oct 2013

The week in WebGL: classic games, training courses, and an anatomy lesson.

Microsoft is bringing a classic DirectX game back with WebGL. It just announced that it ported Hover! to HTML5 and WebGL.
SOLD OUT! My course, Programming 3D Applications in HTML5 and WebGL, a one-day training session at this fall’s HTML5 developer conference in San Francisco, [...]

Subscribe to RSS Feed Follow Learning WebGL on Twitter