Posts Tagged ‘London WebGL’

WebGL around the net, 3 June 2014

WebGL in iOS 8. ’nuff said.

As reported in Gizmodo and everywhere, at yesterday’s opening day of Apple WWDC, the company showed WebGL turned on by default in Safari on the upcoming Mac OS X 10.10, code-named ‘Yosemite’. (In case people didn’t know this: WebGL has been in desktop Safari for years already, hidden under a [...]

WebGL around the net, 18 March 2014

[Apologies for the delay in posting. I have been swamped due to the release of my new book, speaking at O'Reilly Fluent, commemorating VRML's 20th Anniversary and running the San Francisco WebGL Meetup. We should be getting back to our regularly scheduled weekly review starting next week. --Ed]
On the eve of the Game Developers’ Conference, WebGL’s got game… [...]

WebGL around the net, 20 January 2014

I have a dream… of WebGL everywhere.

Coming soon to a TV near you! At the Consumer Electronics show, Opera announced a partnership to bring HTML5 browsing and WebGL to Bang and Olufsen connected TVs.
3D publishing just got a huge shot in the arm: the new version of Adobe PhotoShop CC integrates Sketchfab, meaning that artists [...]

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