Posts Tagged ‘iOS’

WebGL around the net, 10 June 2014

Open source gaming, terrain generators and music visualization lead this week’s WebGL headlines.

TOP STORY: PlayCanvas is now open source! This is an excellent game engine and great tool set. Go forth and make great games, people!
Isaac Sukin, author of  a book on game development with Three.js, has written a terrain generation engine for use with Three.js. [...]

WebGL around the net, 16 May 2013

Content tools, data visualization, new WebGL engines and several great how-to articles and videos highlight this week’s goings-on.

At a rollicking San Francisco WebGL Meetup last night, we saw demonstrations of new tools and formats by yours truly, Remi Arnaud of AMD, Aleksandar Rodic of Google, Iker Zugaza of Ludei and  Robin Willis from Long story [...]

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