Posts Tagged ‘Goo Engine’

WebGL around the net, 8 October 2014

{Apologies for the delay in posting. We were having site issues… which now we believe are fixed. Thanks CloudFlare! –Ed}
This week’s WebGL developments include boundary-breaking production value, make your own 3D dolls and… write code in VR?!

Check out OutsideOfSociety’s Autumn. Wow. Just wow.
Isaac Cohen (http://cabbi.bo/), LeapJS guru and creative coder extraordinaire, is once again doing [...]

WebGL around the net, 18 March 2014

[Apologies for the delay in posting. I have been swamped due to the release of my new book, speaking at O'Reilly Fluent, commemorating VRML's 20th Anniversary and running the San Francisco WebGL Meetup. We should be getting back to our regularly scheduled weekly review starting next week. --Ed]
On the eve of the Game Developers’ Conference, WebGL’s got game… [...]

WebGL around the net, 24 May 2013

In WebGL this week: perspectives, projections and IE WebGL inching closer to reality.

Code Junkie Theo Armour offers his reactions to last week’s WebGL Meetup. A thoughtful piece from a guy who’s forgotten more 3D CAD than most of us will ever know in our lifetimes.
With no detectable irony, Brandon Jones ponders whether one day Microsoft will [...]

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