Posts Tagged ‘Goo’

2014: The Year in Review

A year ago, at a biggest-ever, record-breaking HTML5 Meetup in San Francisco all about WebGL, I predicted we were a tipping point; I think I was right. Let’s take a look at 2014, a banner year for 3D on the web!
A Year of Great Content
John Cale and Liam Young’s City of Drones brought together experiments in music and [...]

WebGL around the net, 14 August 2014

WebGL continues to push the media envelope. This week, we look at interactive documentaries, film-based worlds and sandbox MMOs.

A Spacecraft for All. This stunning interactive documentary chronicles the 36-year journey of the ISEE-3 spacecraft. Follow the craft’s flight path, learn about the science, and view its live position as it flies through space. All brilliantly [...]

WebGL around the net, 24 April 2014

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CORRECTION: Our humblest apologies to Tarek Sherif, the true guru in charge of BrainBrowser.  Last week we mistakenly reported that the tool was created by “a team at McGill University lead by Nicolas Kassis.” Apparently, Kassis left McGill two years ago after creating the original application in O3D. The current iteration of BrainBrowser as a [...]

WebGL around the net, 13 February 2014

Flappy Bird clones, Famo.us killers and personalized jewelry top this week’s WebGL headlines.

And the Flappy Bird cloning continues unabated! Have a play with Goo-based Push to Break. Irritating but tons of fun! Ok, time to step away from the monitor. Just step away…
D3 fans should check out Pathgl, a library that sits between D3 and the [...]

WebGL around the net, 12 December 2013

There’s no place like WebGL for the holidays. This week features the world’s first commercial asm.js 3D game, creative competitions, workshops… and special guest stars Notch and Santa!

NomNom Games announced that it has developed the first commercial 3D game built in asm.js, a port of Monster Madness that uses the Unreal Engine.
Unleash your inner game creator: [...]

WebGL around the net, 26 November 2013

This week in WebGL: zombies, kids… and hobbitses!

Google’s demo team has done it again, this time with A Journey Through Middle Earth, an interactive experience inspired by the upcoming motion picture “The Hobbit: The Desolation of Smaug.” The big news with this one is that was also designed to work on mobile Chrome for Android. Read more [...]

WebGL around the net, 31 October 2013

Trick or Treat? Cool new tools and more in our All Hallows’ Eve edition of WebGL around the net.

Stealth No More: Goo Technologies decloaks to launch Goo Create, a browser-based tool for easy creation of WebGL games and 3D applications.
Leeds-based Lawrie Cape has created Rompola, a 3d sketchpad application. Rompola features a dead-simple line drawing tool [...]

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