Posts Tagged ‘GLSL’

WebGL around the net, 13 February 2014

Flappy Bird clones, Famo.us killers and personalized jewelry top this week’s WebGL headlines.

And the Flappy Bird cloning continues unabated! Have a play with Goo-based Push to Break. Irritating but tons of fun! Ok, time to step away from the monitor. Just step away…
D3 fans should check out Pathgl, a library that sits between D3 and the [...]

WebGL around the net, 2 May 2013

Large-scale worlds, both real and virtual, top the week’s headlines.

NEW! Vlad Vukicevic ‏(@vvuk) just tweeted that the GDC Unreal JavaScript/WebGL demo went live!
ViziCities brings real-world cities to life using Big Data and WebGL. Check out the Slideshare about the project at  http://www.slideshare.net/robhawkes/bringing-cities-to-life-using-big-data-webgl and sign up for the beta list.
Virtual worlds are back? The folks from Cloud [...]

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