Posts Tagged ‘CopperLicht’

WebGL around the net, 18 March 2015

GDC, GTC and 3D city planning lead this week’s WebGL stories.

CALL FOR SUBMISSIONS: WebGL artists, the call for submissions to the 3D Web Fest is open. Deadline to submit is April 8th (project doesn’t need to be done till late April). Don’t delay; submit today!

Stockholm-based Agency9’s Johan Göransson and team just released support for iOS and [...]

WebGL around the net, 13 November 2014

All the ship thats fit to print: WebGL powers mainstream news, ads, music, CAD and Unreal 4!

The New York Times quietly released an awesome piece of WebGL: an interactive photo panorama of Shell’s Prelude, a new massive floating natural gas refinery. Too big to photograph in one go, the team used Microsoft’s Photosynth to stitch [...]

WebGL around the net, 7 November 2013

This week in WebGL: fun with physics, mobile game portals, 3D digital art exhibits and… w t f?

Peter Lüders (of PL4N3S WORLD fame) has created a simple fighter game demo and editor that uses his port of the Bullet physics engine to JavaScript,  bullet.js.
The always-creative Ivan Kuckir has “made a web for mobile games” at www.FunInTablet.com [...]

WebGL around the net, 24 Sep 2013

New this week: tools, apps, movie trailers… and the first release of WebGL 2.0!

Last week the Khronos Group released the first editor’s draft of the WebGL 2.0 Specification. WebGL 2.0 will bring the standard up to the capabilities of OpenGL ES 3.0, including the promotion of several widely-used WebGL extensions such as multiple render targets. [...]

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