Posts Tagged ‘CL3VER’

WebGL around the net, 18 March 2015

GDC, GTC and 3D city planning lead this week’s WebGL stories.

CALL FOR SUBMISSIONS: WebGL artists, the call for submissions to the 3D Web Fest is open. Deadline to submit is April 8th (project doesn’t need to be done till late April). Don’t delay; submit today!

Stockholm-based Agency9’s Johan Göransson and team just released support for iOS and [...]

WebGL around the net, 8 April 2014

A fresh crop of development tools leads this week’s WebGL headlines.

CL3VER is a cloud-based 3D engine in HTML5 and WebGL to create and publish interactive 3D scenes on web and mobile. They recently released the latest version of the product, which includes a free way for architects to publish designs and presentations to their clients.
The team [...]

WebGL around the net, 1 Oct 2013

The week in WebGL: classic games, training courses, and an anatomy lesson.

Microsoft is bringing a classic DirectX game back with WebGL. It just announced that it ported Hover! to HTML5 and WebGL.
SOLD OUT! My course, Programming 3D Applications in HTML5 and WebGL, a one-day training session at this fall’s HTML5 developer conference in San Francisco, [...]

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