Posts Tagged ‘Cesium’

WebGL around the net, 18 February 2015

This week’s WebGL roundup features Web VR cinema, visualizing flights around the globe, and… DEATH TO ALL PLUGINS!

Virtual Reality video innovators EleVR recently changed their web video player licensing terms to use the Mozilla Public License (MPL), much less restrictive than GPL. Good job team! Check out the code at their Github repo.
Callum Prentice, Second Life [...]

WebGL around the net, 4 December 2014

This week in WebGL: professional development work flows.

Autodesk has released its View and Data API in beta. The software adds 2D and 3D viewing functionality to web apps using REST and JavaScript APIs, making it easier to create applications that can view, zoom and interact with 2D and 3D models in over 60 model [...]

WebGL around the net, 7 August 2014

Back from vacation! This week in WebGL features trailblazing architecture, advertising and visualization.

Experimental Music meets Speculative Architecture! Music legend John Cale teamed up with architect Liam Young to create City of Drones, which charts the story of a lost drone drifting through an abstract cityscape. It is gorgeous, sweeping, and just mind-boggling. To me, this [...]

WebGL around the net, 17 April 2014

This is your brain on WebGL: browsing the human brain and the Earth’s weather in 3D are top in this week’s developments.

A team at McGill University led by Nicolas Kassis has developed BrainBrowser, a set of web-base 3D visualization tools for neuro-imaging. Browse the human brain in real-time at https://brainbrowser.cbrain.mcgill.ca/
Zooming outward, take a look at World Weather [...]

WebGL around the net, 18 March 2014

[Apologies for the delay in posting. I have been swamped due to the release of my new book, speaking at O'Reilly Fluent, commemorating VRML's 20th Anniversary and running the San Francisco WebGL Meetup. We should be getting back to our regularly scheduled weekly review starting next week. --Ed]
On the eve of the Game Developers’ Conference, WebGL’s got game… [...]

WebGL around the net, 19 December 2013

A Merry Christmas and Happy New Year to you all! WebGL finishes 2013 strong with amazing experiments and new tools.

Check out Paper Christmas, a beautiful paper cutout scene by Little Workshop, built with Three.js and SoundJS.
Google Zeitgeist is an interactive 3D globe showcasing the top search terms per day for 2013, in cities around [...]

WebGL around the net, 24 Sep 2013

New this week: tools, apps, movie trailers… and the first release of WebGL 2.0!

Last week the Khronos Group released the first editor’s draft of the WebGL 2.0 Specification. WebGL 2.0 will bring the standard up to the capabilities of OpenGL ES 3.0, including the promotion of several widely-used WebGL extensions such as multiple render targets. [...]

WebGL around the net, 1 Aug 2013

This week in WebGL: more from SIGGRAPH, and WebGL running on Window tablets!

WebGL is running on the Windows 8.1 preview versions for Windows tablets. If you have a Surface RT or Surface Pro you can get the preview version and try it out. Here is a video of our very own Giles Thomas running the [...]

WebGL around the net, 24 May 2013

In WebGL this week: perspectives, projections and IE WebGL inching closer to reality.

Code Junkie Theo Armour offers his reactions to last week’s WebGL Meetup. A thoughtful piece from a guy who’s forgotten more 3D CAD than most of us will ever know in our lifetimes.
With no detectable irony, Brandon Jones ponders whether one day Microsoft will [...]

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