…or maybe not on hiatus…?

Some good news! I’ve found someone who’s interested in taking on Learning WebGL. It’s not finalised yet, so no promises, but this blog may be about to get a whole new lease of life.

Stay tuned…

On hiatus

OK, I think it’s time to admit it to myself. I no longer have time to keep posting WebGL links. As PythonAnywhere, my day job, has scaled past 16,000 users it’s basically nommed up all of the free time I have. It’s a good problem, the right kind of problem to have, but it’s kind of sad too. I’ve really enjoyed seeing all of the amazing stuff people have created over the last few years, and I’m sure there’s a ton more amazing stuff to come.

If you’re looking for cool new WebGL demos, I really recommend the WebGL subreddit — both as a place to find new stuff, and a place to post your own demos. WebGL.com is also well worth a look.

And, of course, if you’re looking for good tutorials my 16 lessons are still very much live. If you’re looking for a book, the best I’ve seen so far is Tony Parisi’s WebGL: Up and Running

Many many thanks to everyone for their support over the years — for sending cool links to demos, ideas to improve the lessons, and wonderfully helpful comments. It’s been a great run, and I’ve enjoyed every minute of it.

[UPDATE] if anyone else wants to take over running these updates, drop me a line and we’ll see if we can work something out.

WebGL around the net, 23 December 2012

A very merry Christmas to everyone! My apologies for the light posting of late, I was catching up and then I got my Ingress invite…

Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

Not WebGL, but maybe of interest…

Sorry for the silence here on Learning WebGL! Things have been a bit hectic. I’m putting together some tools to help generate the “around the net” posts faster, and I have a bunch of links almost ready to go…

In the meantime, I thought any London-based JavaScript gurus reading might like to hear about a job opportunity at a close friend’s startup, even if it’s not WebGL-specific. The company’s called Crowdscores, and here’s what they’re looking for:

Senior front-end developer needed to take over and own the front-end development of our product. You will be expected to provide leadership in best practices and the technology stack used. You will work closely with our design and interaction consultants and the back-end development team on the implementation of our responsive, mobile-first web application.

More info here. You can drop them a line at jobs@crowdscores.co.uk.

WebGL around the net, 8 November 2012

Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

WebGL around the net, 11 October 2012

[UPDATE] This was posted before I’d put everything in that I wanted to; I’ll let it stand for now, though, and will post more when I’ve got a little further through the backlog.

  • Gregg Tavares has written a good low-level overview of how WebGL works (via mariuz).
  • Turbulenz is a game-development platform with its own hub where people can publish their games. They’ve got a decent set of samples here including some really neat games (though you need to register to play them).
  • I’ve mentioned Verold Studio before; I may have done it an injustice by just calling it a model-sharing site, it’s more than that. They call it “a CMS for web-optimized 3D content”, and they’ve just added a great new feature that allows you to embed a model in a 3D video conference, using Google Hangouts. An excellent way to run a design review for a distributed team.
  • If you have an XBOX 360 or PS3 controller, Google Chrome can use it if you set the gamepad API flag under chrome://flags. If you do that, then you should definitely take a look at Corey Clark’s Omega Resistance demo. If you haven’t, the video’s still worth checking out.
  • If you’re interested in combining Dart and WebGL, here’s a port of my first WebGL lesson by Shashi Sharma.

Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

WebGL around the net, 4 October 2012

Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

WebGL around the net, 27 September 2012

  • The WebGL port of the open source racing game Trigger Rally was excellent — and version two is looking even better! (via webgl.com)
  • Jaume Sánchez Elias’ Rocking dendrites is a super-cool music visualisation.
  • …as is A dive in music — don’t miss out on the configuration options you get by moving your mouse over to the side of the page.
  • Google’s Chrome Experiment #500 isn’t WebGL itself, but it is a nice visualisation of the first 500 Chrome Experiments, and you can filter them by type so if you want a concentrated hit of all of the WebGL ones, it’s just two clicks away…
  • Some neat little demos from Cartelle (use the button at the top right to get a list)
  • “Catch the red boxes without crashing into the ground to get a point.” vikerman’s Voxel Shooter is fun.
  • “ArcGIS Online is a cloud-based, collaborative content management system for maps, apps, data, and other geographic information.” They have some nice models of various parts of cities using WebGL.
  • Here’s a nice wobbly toroid from Rob Hall.
  • This Three.js demo of skinning and morphing is pretty cool (takes a little while to load)
  • Interesting: “gloc is a collection of tools for transforming the WebGL shading language, OpenGL ES 2.0 GLSL.” I can see how that could be really helpful in building a WebGL framework, or a syntax-highlighing editor, or general code analysis… any other ideas?

Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

WebGL around the net, 13 September 2012

Still working through quite a backlog, if you’ve sent me a link then don’t worry — it’s on its way!

Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

WebGL around the net, 6 September 2012

Still a little overloaded with all of the links, but I’m working on a solution — an automated WebGL link-finder that might eventually write these posts for me :-) More on that later, here’s what I’ve seen over the last two weeks:

Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

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