WebGL around the net, 05 February 2015

This week in WebGL: chemistry, architecture, and Browse Wikipedia in 3D!

  • iChemLabs just released ChemDoodle Web Components 7, which includes a number of WebGL features, most notably Pipe and Plank models, exponential fogging and support for high DPI devices such as the Apple Retina display. Go to http://www.ichemlabs.com/1899
  • WebGL and architecture have always seemed like a perfect fit. This week we have a couple of notable pieces: Cruciform is a study in architecture visualization with beautiful high resolution rendering and postprocessing. At the other end of the rendering spectrum, but equally inspiring, is Felix Faire’s Sanctum “an architectural sketch that became an online space of peace and contemplation.” Sublime.
  • WikiGalaxy is an amazing experiment in visualizing our expanding universe of information, a.k.a. Wikipedia, in 3D!
  • Developers may be interested in stackgl,  open software ecosystem for WebGL, built on top Browserify and NPM. This looks really promising.
  • Cloud-based platform maker CL3VER is making great strides with their 3D authoring solution. Check out this awesome 3D Nespresso machine created with their tool – it’s beautifully rendered, loads really fast and features a nicely designed UI. The company also won a Best in Show silver medal at Autodesk University’s 2014 awards. Congrats!
  • You must experience DRAGONFISH, the latest from creative coder demigod and Leap Motion guru Isaac Cohen (@cabbibo) What is it? I’m not really sure… but with Isaac, it’s never boring!
  • Kirill Edelman has released a voxel sprite extension for Three.js called PixelBox. You can grab the source code on Github.
  • Fans of ApexVJ will want to see the latest demo. As always, awesome work Simo!
  • Russophones: the WebGL Lessons are being translated into Russian. Check out this page for the first ten lessons! http://webgl-lessons.blogspot.ru/p/blog-page_26.html
  • Londoners, it’s time for another WebGL evening of networking and talks. This one features WebGL’s own Ken Russell, coming across the pond for a visit! The workshop will be held Thursday, February 12, 2015, 6:30 PM to 9:00 PM. For more details and RSVP, go to http://www.meetup.com/WebGL-Workshop-London/events/219803097/
  • Friend of the show, glTF designer and Cesium architect Patrick Cozzi has published tips for artists who want to create glTF content.
  • VR and Markup FTW! If you haven’t already, have a look at Ben Nolan’s SceneVR, an XML language for creating virtual reality content. Also, here’s a Kickstarter update from our successful campaign over the holidays. My startup Third Eye delivered our first project goal, with tags for adding Cardboard VR support to your GLAM application. Check out glamjs.org, the new VR demo and updated site design.
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