WebGL in iOS 8. ’nuff said.
- As reported in Gizmodo and everywhere, at yesterday’s opening day of Apple WWDC, the company showed WebGL turned on by default in Safari on the upcoming Mac OS X 10.10, code-named ‘Yosemite’. (In case people didn’t know this: WebGL has been in desktop Safari for years already, hidden under a Developer menu… but now it’s turned on by default. Nice I guess… but don’t act like you invented it, Apple!) MUCH more importantly however: people are discovering that WebGL is running in the beta of mobile Safari on iOS 8! The site HTML5 Test indicates this, as well as independent confirmation by AlteredQualia, Jay Moretti, Cecile Meuller (60FPS Quake 3 on iPad 2!!! http://vimeo.com/97167583) and there’s even been a Pearl Boy sighting. This is a very big deal. The final domino of WebGL world domination is toppling…
- Two great tastes that go great together: Conroy’s Game of Life running in a WebGL shader http://www.chromeexperiments.com/detail/colorful-life/
- Here is a nice Chrome Experiment using WebGL for a multiplayer football game (er, that’s “soccer” to us Yanks).
- Blend4Web release v14.04.22 is now out, with a bunch of new features and nice demos. http://blend4web.com/en/article/17
- Londoners: the next FREE London WebGL Workshop will be Thursday, June 26, 2014 6:30PM. They’ll be taking a look at how WebGL can be employed to visualise your data. Venue: SkillsMatter, 116-120 Goswell Road, London (http://skillsmatter.com) Register: (http://www.meetup.com/WebGL-Workshop-London/events/186608872/)