This week in WebGL: virtual reality gone wild, MMOs and more.
- Immersive Virtual Reality is alive and well! By now you’ve no doubt heard that Facebook acquired Oculus VR for an astronomical sum. The deal is not without its share of controversy. Many Oculus fans and Kickstarter patrons feel betrayed, accusing the company of selling out. Even Minecraft creator Notch has weighed in, voicing his displeasure over the development and canceling Minecraft for Oculus. This may all be sobering for Oculus Rift fans… but it bodes well for immersive virtual reality, as it likely signals the beginning of a boom in that space. Time to start a WebGL VR startup?
- James Niesewand, CEO of Illyriad Games reports that the company has created a no-download browser MMO game called “Age of Ascent” fully based on WebGL. Illyriad are currently running weekly public alpha demos of the PvP dogfighting component. Go to http://www.ageofascent.com for more details. Looks amazing!
- PLUG: the HTML5 Developer Conference coming this May to San Francisco will feature several WebGL sessions, including what is sure to be a controversial one by yours truly, as well as a full-day training course based on my new O’Reilly book,Programming 3D Applications in HTML5 and WebGL. Make your travel plans today
- UK-based drafting firm Cedeon Design has just released a real-time architecture visualization web service based on WebGL… looks very promising.
- Second Life developer by day and enthusiastic WebGL hacker by night Callum Prentice developed a beautiful point cloud display of Google Street View data.
- Here is a nice WebGL music visualizer experiment (via WebGL Reddit)
- Thinking about using WebGL for fancy logo effects? Check out the Form Constant Code blog posting on building a WebGL logo.
- Not WebGL, but of interest: has Microsoft’s Release of DirectX 12 re-ignited the 3D API wars?