[Apologies for the delay in posting. I have been swamped due to the release of my new book, speaking at O'Reilly Fluent, commemorating VRML's 20th Anniversary and running the San Francisco WebGL Meetup. We should be getting back to our regularly scheduled weekly review starting next week. --Ed]
On the eve of the Game Developers’ Conference, WebGL’s got game… and more.
- Epic Games and Mozilla are unveiling a new and improved WebGL+asm.js version of the Unreal Engine (Version 4), at GDC this week. Wow! https://blog.mozilla.org/blog/2014/03/12/mozilla-and-epic-preview-unreal-engine-4-running-in-firefox/
- Mozilla is sleeping around… apparently Unity is also getting into the WebGL+asm.js game, announcing WebGL support in Unity 5! As long you don’t mind multi-megabyte engine downloads of Emscripten code, you’ll be good to go (meow?) h/t Cecille Muller
- Year 0 is possibly the first-ever commercial WebGL game - built on the Goo Engine.
- Youmio is a 3D sandbox game. It’s still a work in progress but it’s fun and beautiful.
- Check out Battleship 3D, a fun new Three.js multiplayer battleship game http://www.battleship3d.com/play.
- Citybound is an indie city simulation game. The author is unveiling it as a work in progress, blogging as s/he goes; very enlightening.
- Dart language fans will like this: a 2D game written in 48 hours using Dart and WebGL.
- Coming to GDC this week? Make sure to check out the Khronos Group Developer Sessions in Room #262 in Mezzanine West (next the trade show in South Hall). Including an all-day WebGL Gaming Showcase! (Requires GDC pass.)
Here’s the more… ALL kinds of pioneering visualization work is happening around the net.
- Want to green the planet? Here’s one way to do it virtually. Urban Jungle Street View combines Google street view with a Three.js overlays depicting jungle plants… absolutely stunning.
- Cesium now has full support for glTF models, including aircraft, ground vehicles, and character models: http://cesiumjs.org/Cesium/Apps/Sandcastle/?src=3D%20Models.html&label=Showcases. Check out the tutorial on how to use Cesium with glTF, and their tool to convert COLLADA models.
- Mike Linkovich has created Earth History Explorer, a way to observe and interact with continental drift over time, and to explore Wikipedia articles for each major time period in Earth’s history.
- Engi is a dataflow programming editor using HTML5 and WebGL. Creator Antti Jadertpolm just released an open source project that could be interesting for webGL community. It’s been worked on for 3 years so it’s at quite advanced stage already. Check out the introduction: http://www.engijs.org/help/introduction.html
- Bartek Drozdz (@bartekd) has just released a soundscape visualization controlled with a microphone and a Leap Motion, using WebGL, WebRTC, the Web Audio API and the LeapMotion SDK.
- The next London WebGL Meetup coming in April features bit more Three.js … and a deeper look at shaders.