WebGL around the net, 6 June 2013

[Apologies - posted a few days late as I'm a road trip-- TP]

WebGL: now featuring mind control and telekinesis. Really! Also SceneJS 3.0 hits the street, real-time video and photo effects and editing, and crazy-cool data visualization.

  • In this video, Verold CTO Ross McKegney shows how to control Three.js with your mind! Using Verold Studio and Daniel Luxemburg’s node-thinkgear module, Ross created a demo scene controlled by a Neurosky brainwave sensor.
  • Here’s another wild input demo, this time using a LeapMotion to control WebGL with a wave of your hand. Short on narrative, but I guess it’s self-explanatory.
  • Lindsay Kay has released the long-awaited version 3.0 of SceneJS. This release is a 70% rewrite with a few more bells and whistles, and features auto-recovery from WebGL context lost (no need to handle it in app code).
  • Ukrainian team Pics.io (pronounced “pixie-oh”) announced plans to build a browser-based photo editing application in WebGL. Adobe beware!
  • Seriously.js is a real-time, node-based video compositor for the web inspired by professional software such as After Effects and Nuke. via Theo Armour
  • Making WebGL Dance – an amazing slide show by Steven Wittens, featuring live WebGL illustrations of key graphics concepts.
  • Speaking of great illustration, Aki Rodic’s blog, Daily Routines – 1099 days of my life visualized in WebGL,  now has a really cool WebGL interface. via three.js reddit
  • Visualization provocateur and guerrilla web dev Theo Armour has posted a rant about why Three.js and jQuery were never meant to be together, backed up with code.
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