Next Steps for Learning WebGL

Good morning, all. Just a quick note to thank everyone for the good wishes and let you know what the plan is for the next little while.

The near-term focus for Learning WebGL be to:

  1. Update the Lessons. The lessons are awesome but they are getting a bit long in the tooth. Brandon Jones released a new version of glMatrix a while back, which is not backward-compatible with the version being used in the lessons. I have created a fork of Giles’ original lesson code; it’s untouched for now but I will get going on this as soon as possible. You can view the Github project here.
  2. Get WebGL Around the Net going again. People find this an invaluable source for recent WebGL happenings. I hope to have the next roundup online tomorrow (Thursday 11-Apr)!

Clearly, those two features are the core of the site today. But beyond those, I am thinking about a couple of enhancements. First, I’d like to add a section that features contributions from outside authors– more in-depth than a simple blog post, along the lines of a short article. Second, I want to look into automated tools for tracking Tweets and other news alerts, maybe visualize them in a fun way. Giles did the initial R&D on a Twitter-scanning system; I am hoping to fortify that.

I also plan to keep WebGL Jobs intact (we are still in the process of moving that server to one of mine), and I am thinking hard about what to do with the WebGL Cookbook. There is some great stuff in there, but the Mediawiki implementation has been spam-prone so Giles had to lock it down until we can figure out a good solution. More on the Cookbook TBD.

If you have thoughts on any of these topics, or are interested in contributing or collaborating, please drop me a note in the comments or email me.

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