[UPDATE] This was posted before I’d put everything in that I wanted to; I’ll let it stand for now, though, and will post more when I’ve got a little further through the backlog.
- Gregg Tavares has written a good low-level overview of how WebGL works (via mariuz).
- Turbulenz is a game-development platform with its own hub where people can publish their games. They’ve got a decent set of samples here including some really neat games (though you need to register to play them).
- I’ve mentioned Verold Studio before; I may have done it an injustice by just calling it a model-sharing site, it’s more than that. They call it “a CMS for web-optimized 3D content”, and they’ve just added a great new feature that allows you to embed a model in a 3D video conference, using Google Hangouts. An excellent way to run a design review for a distributed team.
- If you have an XBOX 360 or PS3 controller, Google Chrome can use it if you set the gamepad API flag under
chrome://flags. If you do that, then you should definitely take a look at Corey Clark’s Omega Resistance demo. If you haven’t, the video’s still worth checking out.
- If you’re interested in combining Dart and WebGL, here’s a port of my first WebGL lesson by Shashi Sharma.
Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!