X3DOM – specifying 3D WebGL content with HTML tags

Really cool:

X3DOM (pronounced X-Freedom) is an experimental open source runtime to support the ongoing discussion in the Web3D and W3C communities how an integration of HTML5 and declarative 3D content could look like. It tries to fulfill the current HTML5 specification for declarative 3D content and allows including X3D elements as part of any HTML5 DOM tree.

The goal here is to have a live X3D scene in your HTML DOM, which allows you to manipulate the 3D content by only adding/ removing or changing DOM elements. No specific plugin or plugin interface (like SAI) are needed. It also supports some of the HTML events (like “onclick”) on 3D objects.

More information here.

You can leave a response, or trackback from your own site.

Leave a Reply

Subscribe to RSS Feed Follow Learning WebGL on Twitter