- Interested in another London WebGL meetup? Dennis Ippel is planning to organise one. Leave a comment below if you’re interested in presenting and if you know anyone who might be interested in hosting it.
- Best. Résumé. Ever. Godio’s Journey is Steeven Plu’s, and he’s done it as an HTML5/WebGL platformer!
- From Michael Chang of the Google Data Arts Team, Generative Machines “generates machines inspired by exploding view diagrams.” And even though it’s a Chrome Experiment, it works on Firefox. Blog post here.
- Another cool one from the Google Data Arts Team: a WebGL globe showing cloud data from 1 July 201 to 12 September 2012.
- Some fantastic visualisations on the GPU from Nicolas Garcia Belmonte, doing complex calculations on the GPU — specifically, texture advection via line integral convolution. The complete project is here (including links to research papers about the technique), and here are some cool demos: flow visualisation via texture advection and an electric dipole visualisation.
- Similarly GPU-based, there’s Yang Chenglin’s particle-based free surface flow simulation and FFT-based ink droplet simulation (via Evgeny Demidov)
- And something by Evgeny Demidov, a chemical demo: valence bonds.
- This is a nice demo on the WebGL Playground, anyone know more about it?
- Two games by Mobialia, written with GWT and in the Chrome app store, but they work in Firefox: Chess and Connect 4.
- Viktor Kovacs’s JSModeler makes it easy to build up 3D objects programatically and export them as Three.js meshes.
- A new release, 4.2, of DOM-based 3D framework xml3d.js — with some nice demos.
- Two new 3D model sharing sites: TFTLabs’ JSON3D, and Verold Studio.
- Here’s a fun little game from Otto Piispanen: Ball-o-Madness.
- Tim Field’s Heaphy is a WebGL-based control system for a group of humanoid robots; unsurprisingly there’s no live demo but the video’s pretty impressive!
- Brian Danchilla has written a new WebGL book: Beginning WebGL for HTML5, published by Apress. The companion site is here.
- “Blast™ by HKI™ is a immersive VJing experience”, but is annoyingly Chrome-only.
Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!




Hi,
I would love to come to London WebGL meetup when there is on and even present. Hopefully it’s not happening in the next two weeks as I’m traveling
There is some stuff on my website http://marcinignac.com but I have much more to show live..
Best
Hey,
I too would be absolutely thrilled to attend – perhaps even speak if your not planning on having it for a month or so (to give me a little time to prepare).
I’m relatively new to the WebGL party, but learning as fast as I can and would be more than happy to showcase some pretty cool prototypes and share my story of how I got started with this technology knowing little to nothing.
I work as a developer at Fantasy Interactive and am currently building a rather nice data visualisation for one of our clients that will hopefully be finished at some point in November… that’s all I can say for now
.
Looking forward to any updates on this event
Regards,
Matt
Dennis Ippel is on Meetup.com here: http://www.meetup.com/members/10481255/
He is apparently not a member of the Meetup.com London WebGL group here: http://www.meetup.com/London-WebGl-User-Group/
That group is about to close down, so maybe Dennis could save it?!
Cheers!
Duncan
Hey guys,
Meetup.com tells me it is too late to save the WebGL Meetup group :O
The meetup won’t be organised this month, I was thinking towards the end of November.
If you’re interested in presenting and/or hosting it then please send me an email at ippeldv at gmail dot com
Thanks,
Dennis
WebGL: How It Works
This is a continuation from WebGL Fundamentals.
http://games.greggman.com/game/webgl-how-it-works/
Thanks, mariuz! I’ll put that in next week’s roundup
Hello. A new WegGL demo I found on Twitter (@the_jinx). http://annejan.com/kansloos/
[...] bit of reflective demoscene fun from (I think Anne Jan Brouwer) (coarse language warning…) (via [...]