WebGL around the net, 27 September 2012

  • The WebGL port of the open source racing game Trigger Rally was excellent — and version two is looking even better! (via webgl.com)
  • Jaume S├ínchez Elias’ Rocking dendrites is a super-cool music visualisation.
  • …as is A dive in music — don’t miss out on the configuration options you get by moving your mouse over to the side of the page.
  • Google’s Chrome Experiment #500 isn’t WebGL itself, but it is a nice visualisation of the first 500 Chrome Experiments, and you can filter them by type so if you want a concentrated hit of all of the WebGL ones, it’s just two clicks away…
  • Some neat little demos from Cartelle (use the button at the top right to get a list)
  • “Catch the red boxes without crashing into the ground to get a point.” vikerman’s Voxel Shooter is fun.
  • “ArcGIS Online is a cloud-based, collaborative content management system for maps, apps, data, and other geographic information.” They have some nice models of various parts of cities using WebGL.
  • Here’s a nice wobbly toroid from Rob Hall.
  • This Three.js demo of skinning and morphing is pretty cool (takes a little while to load)
  • Interesting: “gloc is a collection of tools for transforming the WebGL shading language, OpenGL ES 2.0 GLSL.” I can see how that could be really helpful in building a WebGL framework, or a syntax-highlighing editor, or general code analysis… any other ideas?

Got a WebGL demo or link that you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

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