WebGL around the net, 10 May 2012

A somewhat shorter list this week:

Got a WebGL demo you want me to put in next week’s roundup? Leave a comment below, or drop me a line!

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11 Responses to “WebGL around the net, 10 May 2012”

  1. Benoit Jacob says:

    The “Create your own paper toy online” site is explicitly Chrome-only.

  2. Mr.doob says:

    The blending modes ones is from AlteredQualia :)

  3. alteredq says:

    @mrdoob The one linked above, with separate blending functions, is by you ;)

  4. giles says:

    @Benoit – thanks, updated.

    @Mr.doob, alteredqualia – I’ll let you fight that one out between yourselves ;-)

  5. Hey, I worked with a group to make a little WebGL game called “Up and Above”: http://littlesquareblock.com/upandabove/

    It uses Three.js and Box2D :)

  6. David Parker says:

    I used WebGL (via Three.js – thanks Mr.doob and alteredq!) on the most recent Ludum Dare (build a video game in 48 hours competition). It was my first traversal into doing WebGL or using Three.js. I thought it went really well, considering I was learning as I went. The game itself has a few bugs and could be a little less shallow, but check it out if you want.

    My entry is here:
    http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=7737

    With the game here:
    http://davidwparker.com/ludumdare/ld23/

  7. giles says:

    @Adam, @Mariuz, @David, @Lindsay — thanks! I’ll put those in tomorrow’s roundup.

    @Scott — that’s a great link, but I posted it a while back. Thanks anyway!

  8. nemo says:

    ctrl+paper worked fine in Firefox (testing in nightly) when I spoofed the UA.

    More balkanisation of the web.

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