WebGL around the net, 16 February 2012

It’s been a busy week!

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4 Responses to “WebGL around the net, 16 February 2012”

  1. Mariuz says:

    For the next WebGL news roundup

    Newer faster version of WebGL Quake 3 demo. There’s several code changes that make life a little easier (JQuery is gone, updated glMatrix, started on a more generalized mouselock/fullscreen shim, etc)

    https://plus.google.com/101501294230020638079/posts/jb8KceCeJWk

  2. giles says:

    Thanks, Mariuz!

  3. Nikola says:

    first to say this is the number one site for vebgl programming. I really thank you for all the information you provide. All of my work I have devised on your examples and I have never repented. I made a 3d world and everything is working ok but I miss one thing. Starting the man in the scene. 1) to put the variables in the buffer (too complicated) 2)loading different json documents. Is it possible to morphTargets in glmatrix.Thanks anyway…

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