WebGL around the net, 10 November 2011

You can leave a response, or trackback from your own site.

7 Responses to “WebGL around the net, 10 November 2011”

  1. Ben Adams says:

    Hiya Ben from Illyriad here. Supporting all browsers that support WebGL is our priority.

    We just thought we needed a quick reality check to make sure what we are doing was possible at the extremes – and it sure is! So back to the more general implementation :D

  2. MySchizoBuddy says:

    Is TDLFast part of some Google project. Almost all files have Google copyright information

  3. giles says:

    @Ben — excellent, that’s what I thought but it’s good to have it confirmed! There’s been a bit too much Chrome-only stuff going on recently…

    @Florian — thanks! I’ll put that in next week too.

    @MySchizoBuddy — yes, I think that’s right.

  4. nemo says:

    WRT http://operasoftware.github.com/Odin/demo.html being slow
    Seemed quite faster here, on my system, but then, maybe I have nicer specs ;)
    Firefox 11 nightly
    model name : Intel(R) Core(TM)2 CPU 6320 @ 1.86GHz
    01:00.0 VGA compatible controller: nVidia Corporation G92 [GeForce 9800 GT] (rev a2)

  5. giles says:

    Interesting! It might just be my Firefox being older than yours. Or maybe NVidia graphics being better than ATI…?

  6. nemo says:

    First off, a correction. Odin *does* work in Chromium. Just tested in Chromium 15 on my ATI machine actually, not even a dev build, and it worked smoothly. However, the browser utility menu was unusable (flickers and disappears) on that tab.

    Anyway, could be ATI. I’ve always had consistently worse results under Linux on my ATI system. Even in Firefox 3.6 which had accelerated graphics using xrender, I’d get 60FPS on the HWACCEL demo on an intel card, and 10FPS on the ATI system w/ the theoretically kickass graphics card.
    Additionally, getting it to run in Chromium is very hit-or-miss – demos routinely crash in Chromium nightlies that curiously work in Firefox nightlies, or if they run run much slower, , and I have to override blacklist to get them running in Chromium anyway. I’m guessing maybe the card incorrectly reporting something? Texture size?
    In both browsers, after a long time, crashing is eventually consistent across the board until X is restarted. Perhaps a leak. I’m using fglrx from this spring (Ubuntu 11.04 default fglrx), maybe new versions are better.
    Enabling layers acceleration in Firefox is very flaky too on the ATI card, with drawing errors or inverted textures.
    None of these problems are exhibited on my NVidia or Intel machines.

    So, after all that… Also tried the demo on my ATI machine under Firefox, and it also worked fine.

    01:00.0 VGA compatible controller: ATI Technologies Inc RV730XT [Radeon HD 4670]

Leave a Reply

Subscribe to RSS Feed Follow Learning WebGL on Twitter