WebGL around the net, 3 November 2011

Lots of good stuff today!

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6 Responses to “WebGL around the net, 3 November 2011”

  1. Just wanted to add that Jax v2.0 has been released, and it now integrates beautifully with Ruby on Rails applications. It also continues to support building static JavaScript applications without Rails.

    For details: http://blog.jaxgl.com/2011/11/jax-v2-0-released/

  2. Yuri Ko says:

    Android browser supports webgl after recent system update at least on my SE Xperia arc. Framerates are approximately 3-5 times higher than in FF for simple scenes – up to 50fps. Google’s aquarium runs on 7fps though (crashes in FF due to memory overflow I think)

    This is the first time when webgl is available for public in android default browser as far as I know. Great news!

    Yuri Ko

  3. Justin Bailey says:

    Love you Giles! Keep up the excellent work. Presently trying to convince the office that html 5 is worth investing in :)

  4. giles says:

    @Colin — thanks! I’ll link to that imn the next roundup.

    @Yuri — interesting. It doesn’t work on my Samsung Galaxy S 2 yet, but I guess it depends on what OS version you have. What version does your phone say it has?

    @Justin — thanks! :-)

  5. Yuri Ko says:

    @Giles – Android version 2.3.4. There was some info half a year ago http://blogs.sonyericsson.com/wp/2011/02/24/webgl-support-in-the-android-web-browser/ and http://www.youtube.com/watch?v=ejFgmOJ2qH4
    So it’s now up and running!

  6. Thank you for mentioning the WebGL lesson and the Wordpress tutorial; it’s much appreciated!

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