- Slightly disappointing news from Apple’s Chris Marrin: “WebGL will not be publicly available in iOS 5. It will only be available to iAd developers.”
- Better news: the WebGL camp videos are up!
- A WebGL FreeCiv is now under development. My productivity is about to take a serious hit…
- Nicolas Garcia Belmonte’s PhiloGL has a new release, including improved picking and program management, and a great new demo visualising airline routes around the world.
- From John Corrado, an interesting way to visualise the volumes of functions rotated around a given axis — try out a few different equations in the f(x) and f’(x) fields. [UPDATE: new URL]
- Some attractive Moiré patterns from Robin Pyon
- Aleksandar Rodic has been experimenting with CityEngine 3D models, and has ported a low-detail version of New York to WebGL, thanks to Daniel Pettersson.
- FlashDark has also been experimenting; here’s what could turn into a 3D design tool.
- This is fun: see your Twitter graph in 3D.
- Interesting: GLOW, the new shader API, works nicely with other frameworks — here’s a demo of it being used to apply postprocessing to a three.js scene.
- These Spanish WebGL lessons look vaguely familiar from somewhere…
WebGL around the net, 16 June 2011
June 16th, 2011 9 Comments