WebGL around the net, 2 June 2011

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7 Responses to “WebGL around the net, 2 June 2011”

  1. aa says:

    Did you already mentioned Doom ( https://developer.mozilla.org/en-US/demos/detail/doom-on-the-web/ ) using Emscripten?

  2. Mr.doob says:

    That doesn’t use WebGL. Does it?

  3. aa says:

    No it doesn’t. I thought it did, because it was quite fast =).
    The developer is trying to get OpenGL working though.

  4. glenn says:

    Here’s one for next time: Godzi (3D maps) – http://godzi.org

  5. Pl4n3 says:

    Cool stuff, I have another for next time: Wloom 0.5 http://bit.ly/lYfNnb With glge direction shadows, pacman-like gamelogic, css ui and crossed-eyes 3d rendering mode.

  6. giles says:

    @aa, Mr.doob — OK — I guess I should wait until they’ve converted it to WebGL, then.

    @glenn, Pl4n3 — thanks!

  7. rajo says:

    Hi there – meanwhile we have put some more xml3d demos (http://www.xml3d.org/category/demos/) online where you can play around, test it and tear them apart to create your own stuff.

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