So, yesterday’s meetup went really well! We had a bunch of great talks:
- Ilmari Heikkinen on putting together demos for the Google IO conference.
- Paul Brunt about his GLGE framework, including some very cool new demos.
- Laurynas Bakas, bravely (and very successfully) presenting over Skype on how WebGL could be used to create new forms of architecture, espectially for the Third World
- Tobias Leingruber showed us some demoscene videos and told us about Mozilla’s new DemoParty initiative, a plan to bring the excitement of the demoscene to the web.
- A surprise talk from Mr. Doob, with a behind the scenes look at some of the coding that went into the recent ROME interactive video.
After that, we had time for a few quick not-quite-lightning-talks:
- A call for authors for an upcoming book, OpenGL Insights, from Christophe Riccio.
- Jerome Etienne showed his WebGL pacman and multiplayer FPS BuddyMaze.
- Cedric Pinson showed us the OSGJS framework (based on the OpenSceneGraph philosophy), including this neat shadow demo and the widely-known GlobeTweeter.
All in all, a great set of talks, and a good time was had by all. Many thanks to the speakers, and to Google — particularly Paul Kinlan — for providing a room that could hold all 50-odd of us, along with pizzas and drinks.
It sounds like we should definitely do another one — probably in late July. Watch this space for more details!