Just three links from over the weekend:
- Khronos are hosting forums for discussing WebGL. They’ve been up for a while, but it’s still quite quiet; perhaps things will pick up in time…?
- Benjamin DeLillo’s WebGLU project has now reached version 0.2, and he’s put together a 50-line demo showing how it makes WebGL coding easier. It’s also now listed on the Khronos site as a WebGL utility.
- Yohei Shimomae has posted a first cut at a WebGL game! Apparently it runs too slowly in Minefield to be usable, so once again it’s WebKit-only.
As for the lessons here: number 4 is now code-complete (you can run it from here) and I should have the blog post explaining the code done by this evening.



