- So, the big news this week is obviously that Firefox 4 has been released — great news for WebGL developers, as our stuff is now supported on the two browsers most favoured by technical folk (at my very techie day job, Chrome and Firefox make up 80% of our traffic, Safari another 10%, IE less than 6%). The only flies in the ointment are the problems with graphics drivers (especially on Linux) and the glitches with input fields on the current version of Chrome (which are fixed in the next one). Oh, and Apple? We’re waiting for you
- This is pretty cool: Jayesh Salvi has released his 3DTin editor as a jQuery plugin so that other sites that need 3D editors can use it.
- Cool: drag and drop photos onto this page to see them broken into particles, which are then attracted to red, green and blue spheres based on their colour.
- This is interesting and fun: using Voronoi diagrams to approximate an image.
- Fascinating, if gloomy — a visualisation of civilian deaths in Afghanistan, based on three.js.
- It looks like 360° video is the flavour of the month; here’s a new one from Kolor.
- There’s some good stuff in the latest release of Ben Vanik’s WebGL Inspector: the framerate controller sounds particularly useful.
- XB Pointstream 0.6 has been released, with support for a number of tools that can export point clouds.
- Here are the first steps in a series on using WebGL in chemistry, using PhiloGL.
- For Spanish readers, here’s a translation of my first two WebGL tutorials (with more on the way), from Aitor Fernandez.
- For Japanese readers, here are some step-by-step WebGL tutorials
using (I think) WebGLU[UPDATE WebGLU's author, Benjamin DeLillo, explains in the comments that it's not his framework].
WebGL around the net, 24 March 2011
March 24th, 2011 8 Comments