- This is an excellent idea: Jarrad Hope has set up a WebGL competition in the style of the demoscene — entries must have a maximum file size of 64k. The competition is self-funded at the moment, but donations towards the prize fund are being accepted: are there any large companies out there with an interest in WebGL who might be interested in sponsoring?
- Hack & Slash is a great start to a WebGL RPG!
- After last week’s rush of asteroid games, here’s another really good one: astrodud.
- Looks like there’s some nice stuff coming in the next release of XB PointStream.
- Another excellent explanation of a demoscene effect from Adrian Boeing: the ripple effect.
- Dangerous: Tetris in WebGL.
- Yet more great three.js demos! A terrain view and “Lost at sea” from OutsideOfSociety, and flying over Mallorca by Josep LlodrĂ .
- Not live yet, but promising: a WebGL modelling tool for 3D printing (using SceneJS, via their Facebook page)
- More from the Japanese translation of the WebGL tutorials: a slideshow that looks like it gives a great introduction to the salient points from lesson 1.
- For German speakers: Peter Strohm has put together a list of most of the useful WebGL functions, with descriptions in German.
- Not publicly-accessible yet, but there’s a video: Pure Breed [UPDATE a new and improved video here].
WebGL around the net, 10 February 2011
February 10th, 2011
5 Comments




Dangerous? do you mean in terms of copyrights?
@Phil — no, in terms of visiting a web page, playing for a bit, and then realising that it’s 2am and you have work the next day…
@giles haha, glad you liked it… I just did that last night. Ugh!
Something for the next issue of WebGL Around the Net – Stephen Bannasch of the Concord Consortium is working on some visualisations of Earth’s seasons for middle-school students using SceneJS:
http://visual-demos.dev.concord.org/seasons/index.html
Thanks, Lindsay! I’ll put it in tomorrow’s roundup.