WebGL around the net, 3 February 2011

Loads of stuff today!

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7 Responses to “WebGL around the net, 3 February 2011”

  1. Paul says:

    The cube + video demo work on Chrome (for me).

  2. Peter Liepa says:

    Ditto. Cube+video works for me on Mac Chrome 9.

  3. Video texture demo works in Chrome OpenGL, doesn’t work in Chrome ANGLE (Windows 7). It blips one frame and then stays white.

    Doesn’t seem like ANGLE issue though, Firefox now also uses ANGLE.

  4. Bo says:

    Hi, me and bunch of friends participated NZ Auckland GGJ and produced PlanetBuster, I guess we are the only team in GGJ 2011 come up with a game based on WebGL. Your tutorial website has been very helpful to jump start the WebGL development for us, although the MiniGL engine used in it was developed from group up in the competition, some of my previous research works were actually based on your tutorial code. Great thanks to you! Keep up the good work! And hey, my vecmath library is better than mjs! Feel free to use it if you want.

  5. oyun says:

    The cube + video demo work on firefox (for me).

  6. giles says:

    Hmm, thanks for everyone re: the video texture demo.

    @Bo — thanks, it’s a cool game. I’ll take a look at vecmath; have you benchmarked it against glMatrix?

  7. Aw man I wanted to write and say i love reading your blog.

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