WebGL around the net, 16 December 2010

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7 Responses to “WebGL around the net, 16 December 2010”

  1. Nielsle says:

    Are the talks from webgl camp available on a website that doesn’t require flash?

  2. Pyro Technick says:

    This is probably the most interesting “WebGL around the net” to date.

    Thanks again for the mention Giles; I really do appreciate the exposure. I’ll endeavor to cleanup Math ASAP since it’s getting noticed thanks to this post.

    I’m starting to sound like a bit of a fanboy but you should definitely cover the “Minecraft AO” example from three.js (https://github.com/mrdoob/three.js/blob/master/examples/geometry_minecraft_ao.html) in your next post.

    It looks like WebGL made it into the Chromium Beta too (http://twitter.com/#!/ChromiumBrowser/status/15422861283958785).

    It’s all very exciting…

  3. Paul Irish says:

    While m9 will have webgl, i don’t expect Crankshaft on it.. That’ll probably be m10.

  4. @Nielsle: Sadly not. But if there were an free HTML5 alternative to UStream I would be all over it.

  5. giles says:

    @Pyro, @Paul — thanks! Post updated appropriately.

  6. Lindsay Kay says:

    Completely unrelated – thought you guys might like some comic relief – the Newell Teapot getting down with help of a few mesh deformation points:

    http://scenejs.org/preview/scenejs-0.7.9.0/examples/deform/index.html

  7. giles says:

    Thanks, Lindsay! It’ll be in tomorrow’s roundup.

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