WebGL around the net, 11 November 2010

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7 Responses to “WebGL around the net, 11 November 2010”

  1. Brian says:

    An awesome demo was released a few days ago. It shows the Emscripten project taking the full Bullet library (compiled using LLVM) and directly compiling that to JavaScript.

    The demo then shows the compiled Bullet library with WebGL.


    Amazing work.

  2. giles says:

    Hi Brian — thanks, looks interesting!

  3. Thanks for the link.

    Also some other Three.js WebGL tests are online, I just make such a bad job of linking them (usually I just dumped them on Twitter :) .

    Here are some more:





    BTW live large mesh demo has 400k triangles. We are still working on improvements in the mesh format so that we could put bigger models online.

    Also correction: thanks to other kind people, Three.js already had some WebGL support before I started to mess with it ;) .

  4. giles says:

    Thanks, AlteredQualia! I’ve fixed the triangle-count, and added a note that you weren’t alone in your three.js WebGL implementation. I love the demos, not sure how I managed to miss them — I tend to keep a close eye on Twitter for new stuff for these roundups! I’ll put them in next week’s post.

  5. [...] tanto en flash con el API 3D y Pixel Bender como con HTML5 y su WebGL que ya empieza a vislumbrarse en las releases normales de los navegadores. Y eso es algo bueno para todos: usuarios y [...]

  6. Zexx says:


    You have a nice site, but I’m curious about a few things:
    1. Do you have some page where all the WebGL demos so far are listed in an organized way, you know, like “Demo Name”, “Author” “Link”? A possibility of voting would be great.
    2. I created a demo too, how can I tell you about it (except this way)?

    My simple demo:

    (unfortunately, works only with Chromium, as I couldn’t make Minefield to load the audio dynamically)



  7. giles says:

    Hi Zexx,

    I don’t have a page like that, but it’s a great idea! Nice demos, I’ll put them in the next roundup.



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