- From Krzysztof Pasek, a nice one-page demo with a fractal generated texture on a sphere, and some useful instructions for building MESA for the Linux version of Minefield if you have Intel graphics and want to at least see some kind of WebGL content, even with software rendering.
- Great news if you’re in the San Francisco Bay Area: a WebGL Camp on the Stanford University campus on 25 June.
- This looks useful: Lindsay Kay is documenting his SceneJS framework with some tutorials over at the fantastically-named Learning SceneJS.
- From Brendon Smith, creator of the WebGL TweetTank we saw the other day, the first demos of CopperCube I’ve seen from anyone apart from its author — impressive stuff.
WebGL around the net, 18 May 2010
May 18th, 2010
9 Comments




Hi Giles, I am John, I apologize for my English;
I studied your webgl tutorials and I was interested in webgl terrain’s generation, I wanted to ask if you could translate in webgl the lessons 34 and 45 of the NeHe’s tutorial in OpenGL.
if you want to know more about heightmaps i suggest you start looking into glge it has a smallheightmap example in glge_input.js
Hi, I just wanted to say that running WebGL in Firefox using OSMesa just got a lot simpler, there’s no need anymore to build OSMesa with mgl prefixes, see http://www.khronos.org/webgl/wiki/Implementations/Firefox
for eastwebgl:
I looked, but not very useful, only loads the image already made, I would like the code to create a heightmap (diamond-square algorithm) and then create the terrain from that heightmap…
@John — thanks for the suggestion! I’ll add it to my list, but be warned: I’ve got a few lessons planned at the moment, so it might take a little while before I get around to this one.
@Benoit — thanks!
@Giles – Thanks for your answer, but you could not make an exception for me?
Perhaps not post so as not to upset the order of lessons, but would be very useful to me those lessons of NeHe in webgl…
Hi John,
I’m not really concerned about upsetting the order of the lessons, it’s simply a case of the work involved — writing one of these lessons takes a lot of time. Of course, if it’s truly urgent then feel free to get in touch over email about my consulting rates
Giles
I am willing to pay you, you decide a price…
Note from me: this conversation moved over to email shortly afterwards.