WebGL around the net, 6 May 2010

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6 Responses to “WebGL around the net, 6 May 2010”

  1. Jos Hirth says:

    That “blogs about a talk she and some colleagues did about WebGL” link is broken.

    And yes, that visualization stuff is really awesome indeed. :)

  2. Lindsay says:

    Narcissistically checking the Scenejs link, I found that it connects to my Facebook page!

  3. Hi Giles,
    I’d like to signal a new SpiderGL application, Meshade, it’s something like AMD’s RenderMonkey, even with less functionalities (..still :p).
    Cheers!

  4. giles says:

    @Jos — thanks! — I’ve fixed it.

    @Lindsay — where would be a good link for the release?

    @Marco — that looks like a really cool idea! It worked really well in Chrome, but unfortunately I couldn’t get it to display anything in Minefield. I got this error, don’t know if it’s related:
    Error: uncaught exception: [Exception... "Component returned failure code: 0x80070057 (NS_ERROR_ILLEGAL_VALUE) [nsICanvasRenderingContextWebGL.drawArrays]” nsresult: “0×80070057 (NS_ERROR_ILLEGAL_VALUE)” location: “JS frame :: http://spidergl.org/meshade/spidergl.js :: anonymous :: line 6141″ data: no]

  5. Lindsay says:

    Hi Giles -

    try the group page: http://www.facebook.com/group.php?gid=350488973712

    cheers

  6. giles says:

    Thanks, Lindsay — the thing is, I wanted a post about the release itself rather than a general “About SceneJS” page which, when people read it two weeks after my blog post, will be about something completely different…

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