WebGL around the net, 16 March 2010

A good bunch of links today:

  • Here’s something I’ve been looking forward to seeing: Dennis Ippel’s Blender to WebGL exporter is now available for download. Blender is an powerful (if eccentrically-user-interfaced) open source 3D design tool, and exporting models from it to WebGL was previously a bit of a pain — for Spacelike I’ve been exporting as a Wavefront OBJ file, then using a hacked-up copy of one of the early WebKit demos to convert the model to JSON. A nice smooth export process is a huge win, and Dennis has it working for native WebGL, SceneJS, and now GLGE.
  • CopperLicht 1.0.1 has been released, adding collision detection and custom shaders to what is already a very powerful framework.
  • A new framework: EnergizeGL
  • Finally, some simple but nice demos of lighting in Processing.js version 0.7 from Andor Salga.
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One Response to “WebGL around the net, 16 March 2010”

  1. Christof says:

    This exporter is excellent stuff :D

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