Lots of YouTube stuff today:
- Another very cool graphics-card overloading page from the demo scene guys, who specialise in creating very cool scenes using jaw-droppingly tiny amounts of code, all in the fragment shaders. This one’s called Four Dollar Plastic Laminator, it’s apparently a 1k demo (meaning it’s all coded in just one kilobyte of fragment shader!), and if your GPU’s not powerful enough to view it, you can see it on YouTube here.
- A very cool demo in a different way; this one is unfortunately only on YouTube, but it shows a model taken from World of Warcraft, exported to X3D, and then displayed in a Web browser using X3DOM, which is built on WebGL. Very impressive!
- Finally, two examples of terrain mapping in WebGL, which both look pretty promising.


forgot http://www.youtube.com/watch?v=16P6_e7VUmw
Argh, I did — thank you! Fixed.
Why the links always opens in same window? Is there a reason? :)
greetings
I just prefer it myself :-)