Cruft dropped

I’ve removed the compatibility cruft from all of the lessons and examples on this site, and updated the WebGL Cookbook’s page about initialising your WebGL context. Here’s to cleaner, simpler code!

The bad news is that I’ve discovered that WebKit doesn’t yet support the flipY flag that I was so happy to find in the parameter list for texImage2D. So that retrospective change will have to go. A pity :-(

[UPDATE as of 13 March 2010, the problem with flipY seems to be fixed, so we're using it once more.]

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