- Ilmari Heikkinen has posted some interesting thoughts about how to load large 3D models as binary data, as compared to using the text-based OBJ format (with, of course, a demo, which uses specular per-pixel lighting, both of which techniques are coming soon in the lessons
- From Stephen Shankland, a very good introductory article on WebGL — it says nothing that will be new for regular readers of this blog, but if you’re new to the technology it should be well worth reading.
WebGL around the net, 18 Dec 2009
December 18th, 2009
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