Archive for February, 2015

WebGL around the net, 18 February 2015

This week’s WebGL roundup features Web VR cinema, visualizing flights around the globe, and… DEATH TO ALL PLUGINS!

Virtual Reality video innovators EleVR recently changed their web video player licensing terms to use the Mozilla Public License (MPL), much less restrictive than GPL. Good job team! Check out the code at their Github repo.
Callum Prentice, Second Life [...]

WebGL around the net, 05 February 2015

This week in WebGL: chemistry, architecture, and Browse Wikipedia in 3D!

iChemLabs just released ChemDoodle Web Components 7, which includes a number of WebGL features, most notably Pipe and Plank models, exponential fogging and support for high DPI devices such as the Apple Retina display. Go to http://www.ichemlabs.com/1899
WebGL and architecture have always seemed like a [...]

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