Archive for November, 2014

WebGL around the net, 25 November 2014

[Posting early due to the short week here in the colonies... -Ed]
New music interfaces and 3D components top this week’s WebGL developments.

New York/Moscow-based agency 4Real has created a wonderful interactive front end to Teengirl Fantasy’s EP Thermal. Is this the future of digital music interfaces?
Verold developed a spiffy 3D product walkthrough of the Amazon Echo, based [...]

WebGL around the net, 20 November 2014

This week in WebGL: the latest MMO, Tesla gear, and… pest control?!

Microsoft’s John Shewchuck talks about building a massively-multiplayer game Age of Ascents on WebGL and Azure.
Verold Studio was used to create a 3D visualization for Tesla’s new antenna system created by components manufacture Premo, presented at the Electronica 2014 trade show.
Canadian retailer Pest No Problem [...]

Special Edition: Crowdfunding WebGL

’tis the season of giving! Please help support ALL of these wonderful Kickstarter projects, all based on WebGL.

Are you excited about virtual reality? Are you like me, and don’t want to wait a year (or more!) till Oculus VR actually releases a product? Then you want to support DIYVR, my new Kickstarter campaign in partnership [...]

WebGL around the net, 13 November 2014

All the ship thats fit to print: WebGL powers mainstream news, ads, music, CAD and Unreal 4!

The New York Times quietly released an awesome piece of WebGL: an interactive photo panorama of Shell’s Prelude, a new massive floating natural gas refinery. Too big to photograph in one go, the team used Microsoft’s Photosynth to stitch [...]

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