Archive for April, 2013

WebGL around the net, 25 April 2013

This week in WebGL features courseware, space exploration, artificial life, big data, and… view your code in 3D???

Eric Haines of Autodesk (and Real-Time Rendering fame) has created an introductory Interactive 3D Graphics Udacity Course featuring WebGL and Three.js.
Here is a must-read Mozilla Hacks piece on WebGL Concepts, written by Mozilla WebGL guru Benoit Jacob.
Congratulations to the folks [...]

Growing Pains

Hi all, just a quick note to let you know that we’re going through a few pain points in the transition to a new server. The site was down this morning for a bit; now we are back up. I will be doing my best to keep on top of this as I teach myself [...]

WebGL around the net, 18 April 2013

Not much “news” per se this week (no formal announcements), but there has been a lot of interesting activity, including new applications, tools, demos, articles and how-to’s.

This one’s from a few weeks back, but significant news: RuneScape 3 was built with HTML5 and WebGL!
I was pretty impressed with PhotoGL, a WebGL image editing program created by [...]

WebGL around the net, 11 April 2013

We’re back in action, with the first roundup of the spring. Here’s what’s been happening with WebGL roughly since GDC.

From the Better Late Than Never department: IE to Support WebGL? A leaked Windows 8 “Blue” build with IE 11 reportedly supports WebGL. I know this is slightly old news, but it’s too important to ignore. cc: [...]

Next Steps for Learning WebGL

Good morning, all. Just a quick note to thank everyone for the good wishes and let you know what the plan is for the next little while.
The near-term focus for Learning WebGL be to:

Update the Lessons. The lessons are awesome but they are getting a bit long in the tooth. Brandon Jones released a new [...]

Learning WebGL has a new owner: Tony Parisi

I’m delighted to announce that as of today, this website has a new curator and owner: Tony Parisi. Tony co-created VRML, the first 3D toolkit for the web, in the mid-90s, and has been writing and lecturing on developing applications in WebGL for the last two years — his excellent book on it was [...]

Great news! Learning WebGL handover starting

On Tuesday or Wednesday next week, I’ll be handing over Learning WebGL to someone new — someone who I think will be familiar to a lot of readers here on the blog. The details (in particular, who this mystery person is will be announced then.
Until then, while we transfer all of the [...]

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