Archive for November, 2012

WebGL around the net, 8 November 2012

From Pavel Zyr, a neat artificial life experiment using Three.js
Something very cool from Xavier Bourry (unfortunately Chrome 22+ only) — a motion-tracking system that uses your webcam to control a WebGL scene. In his own words, “I did it in 2 days so it is not the most reliable application of the world, but [...]

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