Archive for February, 2012

WebGL around the net, 23 February 2012

Bytebeat music is generated by simple functions — a complete tune in just a few lines of formulae. Gregg Tavares has created an HTML5 bytebeat editor, with a new WebGL-based visualiser.
A lovely cloth simulation from Kamibu.
Fun stuff: Trigger Rally. is a site where you can share your 3D models, and it’s just entered public [...]

WebGL around the net, 16 February 2012

It’s been a busy week!

The depthcam, a webcam with depth by George MacKerron, is a great combination of a Kinect, WebSockets, and WebGL. It needs Chrome or Firefox 11. (via @inkoperurena)
On the subject of webcams, here’s something with a lot of promise on Learning Three.js: using browers’ cameras in WebGL via HTML5’s WebRTC.
I love [...]

WebGL around the net, 9 February 2012

Gosh, it’s been a while! The link backlog got out of control over January, so I’ve had to declare link bankruptcy… so here’s the stuff I’ve heard about over email since then, new stuff coming next week.

From the people who wrote glslunit, a GLSL Minifier — useful for speeding up your page downloads and [...]

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