Archive for August, 2011

WebGL around the net, 25 August 2011

Another great fluid dynamics demo from Evgeny Demidov — a 2d ink droplet in water.
Paul Brunt (perhaps taking a break from GLGE?) has put together this relaxing demo.
When Radiohead released a CGI video for their song “House of Cards” from the album “In Rainbows”, they also released (some of?) the point cloud data. Here’s [...]

WebGL around the net, 18 August 2011

Evan Wallace’s WebGL water demo is fantastic! It does need OES_texture_float, though, so you’ll need Chrome or the latest Firefox release.
PhiloGL has now reached version 1.3.0, with “performance improvements and the ability to have reflection and refraction available in the default shaders.” The demos are lovely!
I love Colin MacKenzie IV’s hatching demo. [...]

WebGL around the net, 11 August 2011

Slamdown is an amazing (but, I think, Firefox only) from Finnish demoscene group Traction.
I’ve a wisteria plant that’s a bit like this: Infinite Beanstalk, by Inear.
Emberwind is a platform game by TimeTrap, and Opera have done a (partial?) port to HTML5/WebGL [UPDATE: fixed link -- thanks to html5-games.org for the correction].
From Britz Petermann, a strange [...]

WebGL around the net, 5 August 2011

Just a few links today.

A nice port of a 1K demo, Creation by Silexars — though of course the HTML overhead needed by WebGL blows it up to a whopping 2.5k
On the other hand, this one by Cody Brocious really is 1K — and works by confusing the browser as to whether it’s HTML [...]

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