Archive for September, 2010

Some Mozilla Minefield updates

Benoit Jacobs writes to mention some cool stuff that has landed in Minefield recently; some of this is really useful, in particular for testing your WebGL stuff against different rendering engines.

A new about:config setting, webgl.force_osmesa. If you set this to true, and make sure that webgl.osmesalib is set, then you will use software rendering [...]

WebGL around the net, 2 September 2010

Whoops, I’ve let a bit of a backlog of links build up — here’s the first batch.

The CopperLicht guys have released version 1.2.0, which has a bunch of useful changes, in particular an update to support the latest API changes.
Another good bit of API update news: Inigo “iq” Quilez’ ShaderToy is working again!
From Evgeny Demidov, [...]

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