Archive for June, 2010

First cut at a WebGL FAQ

I’ve polished up the content from the talk I gave at WebGL Camp last Friday (video of the Skype presentation of my talk here, all talks linked from here) and used it to create a WebGL FAQ! Thoughts, comments, corrections, whinges and whines all welcome in the comments — or just register and edit [...]

Slides for my WebGL camp presentation

Just finished my first-ever Skype-based presentation — very confusing talking to a live audience when they’re thousands of miles away! Here are the slides I showed; feedback on the suggested answers to the frequently asked questions in there — and, indeed, other stuff that should be in there — are of course very welcome.
I’ll [...]

WebGL around the net, 23 June 2010

Lots of news for today:

Changes in the WebGL Working Group: Mozilla’s Arun Ranganathan, who was chairing the group, is stepping down, and Vladimir Vukićević is coming in as interim chair until 1.0 of the spec comes out.
It was amusing that Apple’s demo of the new HTLM5 standard was branded Safari-only, and sad that it didn’t [...]

WebGL Camp

The first WebGL Camp is happening at Stanford University, Palo Alto, California this Friday, and I’m pleased to say that I’ll be giving a short talk (via Skype, so people will be spared the sight of my face If you’re in the area then it really sounds worth going to; if you’re [...]

WebGL around the net, 14 June 2010

Lots of new links since last time!

This is a really cool idea — via the WebGL developer list, here’s a WebGL 3D model editor. Blender, watch out
Here’s a warning: as Chris Marrin says on the Public WebGL list, pretty much all WebGL content on the net right now (my own tutorials included) [...]

Video: WebGL on the Nokia N900

Last week, a firmware release made WebGL available by default in the built-in browser on the Nokia N900 smartphone. I’ve put together a video of some of the N900-compatible demos that I listed yesterday. Apologies for the terrible camerawork!

It’s worth saying again that, as far as I can tell, WebGL being live in [...]

Nokia N900 WebGL support

I’ve spent a while playing with WebGL on the Nokia N900 smartphone. It sounds like its inclusion in the 1.2 release of the phone’s firmware (which happened last week) was a surprise to the Mozilla team, which would explain why we’ve not seen any publicity… So, given that the developers don’t think it’s [...]

WebGL around the net, 7 June 2010

Big news: apparently, the most recent firmware update for the Nokia N900 mobile phone enables WebGL in its (WebKit Firefox-based) browser. I have an N900, and hope to have some first-hand news soon. [UPDATE: it works! More in a separate post later.] [UPDATE: here's my list of demos that work on the [...]

WebGL around the net, 3 June 2010

Via the forums: from Brandon Jones, a new ultra-optimised matrix JavaScript library, this one apparently the fastest yet! The benchmarks are certainly impressive.
Registration is now open for the WebGL Camp on 25 June at Stanford University.
A new WebGL library — this one focused less on pure 3D graphics, and more on using WebGL as [...]

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